My goal for this campaign is an open campaign that can accept new characters or players easily, and to get better at DM stuff.
To accomplish that I am
- Making the system easy to access (including pre-gen characters to get to speed more quickly)
- Making group formation simple: everyone is working for O-12, nobody has Criminal allegiances
- Keeping a log of sessions.
Default goals for the players are:
- Secure the new world for humanity
- Understand the threat
- Unite humanity against the threat
Though of course characters may fight for other reasons too.
To accomplish these goals, there are actions the players can take:
- Patrol and scout uncharted wilderness
- Improve relations with the factions by investigating leads
- Attack enemy strongholds
- Defend allied strongholds